This episode explores the cultural experiences people have through playing video and board games. We talk to experts about the social value of gaming and the ways in which gaming design and culture can lead different communities to feel excluded.
- Marie Foulston on the ways games interact with our everyday lives, and how gaming is positioned in the wider cultural landscape [02:38 – 09:18]
- Dr Michael Heron (University of Gothenberg) on the accessibility of video and board games, and the [10:26 – 18:20]
- Stephanie Ijoma (Founder of NNESAGA) on creating safe spaces for marginalised gamers, and the ways the industry needs to change to support inclusive gaming. [19:17 – 26:53]
To find out more about each episode as well as transcripts, guest bios and resources, visit: culturalvalue.org.uk/reflecting-value
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